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WARDOGS Mic Not Working? Voice Chat Fixes & Known Issues

Troubleshoot WARDOGS mic and VOIP, positional audio loss, brief mouse freezes and disconnects with symptom-specific checks, recordings and dated player reports.

Early Access operations

Season 2 Update 0.2.0 is live

BULKHEAD confirmed Update 0.2.0 and servers back online on October 15 at 09:59:12 UTC (17:59:12 Beijing). This dated official announcement is not continuous server telemetry.

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Current decision — 2026-10-23

Start with the observed failure: joining rejection or ping kick, missing chat/input, microphone failure, recoverable frame-time pause, closed client or whole-PC freeze. Save build, server, time and a short reproduction record before one reversible change. Use the server guide for eligibility and the crash guide for process/PC failures; the official flight warning does not establish a fix for unrelated symptoms.

On October 20 at 13:56:42 UTC, WARDOGSUpdates acknowledged a bug allowing ground vehicles to fly, said a server-side hotfix was being worked on and warned that caught abusers would be permanently banned. The reviewed notice does not confirm completion, an ETA or a client patch number. This is separate from the October 19 downhill-coasting clarification. Official ground-vehicle exploit warning

Official region-control notice · Crash diagnosis

For a microphone problem, test Windows capture, select the intended WARDOGS input, then check push-to-talk, the voice channel and connection status. For missing rewards or freezes, follow the matching symptom below; they do not establish one shared cause.

The October 15 official rain notice says rain is randomized at map change like the other weather/lighting presets. Its expectation of rollout to all regions within 24 hours was a launch forecast, not proof of today’s weather or uptime. For missing rain or sound, record map, preset, location and graphics/audio settings before comparing one change; do not infer dynamic mid-match weather or a confirmed Potato fix. Official rain-preset explanation

History — October 20: missing chat, offset sights and a late-session freeze

Text chat disappears and Enter captures movement

An October 18 07:41 Beijing post reports a missing chat window while Enter still captures movement. Two separate comments in the Season 2 bug megathread also describe chat that will not open or disappears after other menus. These player reports do not establish a cause or an official fix.

First distinguish hidden chat from a frozen game: note whether the world, audio and other controls still respond, and check the current Hide Text Chat binding. Behind cover, try one already-bound quick-slot item or stow action if available. The author says these sometimes release movement; they do not restore chat reliably. Save the preceding vendor, building or APC-menu action and report the build and clip. Keep your saved profile rather than deleting every setting.

Player report: missing text chat · Season 2 community bug megathread

The sight is misaligned after a weapon pickup

An October 17 05:43 Beijing ADS report remained after a revive. Another player describes swapping between an AK with an optic and an iron-sight AK; reattaching the optic did not help their case. Using irons or fully respawning helped that contributor only. A suggested vehicle workaround was not tested by the person suggesting it.

Player report: offset ADS after pickup · Controls and bindings

A freeze once 45–60 minutes after launch

An October 20 09:09 Beijing player with an i7-12700KF, 64 GB RAM and RTX 3080 Ti reports one freeze 45–60 minutes after each launch, followed by normal play. The post gives no freeze duration. Other replies describe stutters or helicopter rubber-banding; those are separate observations. Neither a driver fault nor a memory leak is established.

Player report: one late-session freeze · Freeze and crash checks

Choose the failure you can reproduce

SymptomNext step
Windows hears you; the game mic test does notSelect the intended input explicitly. Switching to another input, applying, then switching back helped some players and failed for others.
Mic test works; teammates cannot hear youCheck Squad/Local, push-to-talk and the connection icon. Reconnect Voice Chat using the support steps below, then test the same channel.
All match cash and XP are missingRecord the server, time, connection error, starting balance and end screen; recheck the account once. A missing settlement is not proof of an exploit penalty, and no recovery is guaranteed.
Only a delivery reward is missingCheck the pallet transfer and receiver stock first. Use the cargo guide before treating it as an entire match-settlement failure.

Player reports: 1 · 2.

History — October 18 review: match the symptom to the check

October 17 microphone case: works only while another app uses it

A Reddit post published October 17 at 03:35 Beijing describes hearing other players while the microphone works only when Discord or another microphone app is open. The author had already tried input selection, voice/background-audio toggles and the Windows default device. A different player says switching to another input, applying, then switching back helps each match even when Windows and game defaults agree. That does not confirm a fix for the original case.

First test capture in Windows and note the exact input selected in the game. Compare the same in-game channel with the other mic app closed and open. If another input is available, apply it and then restore your intended input once; record whether voice returns and whether the next match loses it again. Preserve the communication-status icon, push-to-talk binding, device names, build and a short reproduction for support.

microphone and another app

FSR follow-up: closed thread, unverified workaround

The Discord thread was rechecked October 18: it is closed/locked, with visible replies ending October 16 at 23:52 Beijing. Another player endorsed disabling the player model, but no developer-confirmed fix was supplied. Potato textures reportedly helped one player; another said the benefit did not hold after ten minutes. An October 17 06:24 Beijing Reddit comment still reports Buy-menu lag. Thread closure is not proof of a fix. Keep FSR, the player-model option and textures as separate comparisons.

Player report: FSR / Discord · FSR Buy-menu lag

October 16 report history

Community evidence checked October 16, 2026. These are unconfirmed player reports, not developer diagnoses or verified fixes. Times in the linked crash guide are Beijing time (UTC+8).

FSR freezes when opening Buy or Inventory

At 15:13, a Discord player reported an RX 9060 XT 16 GB freezing when opening Buy/Inventory with FSR enabled. At 18:21, another player with the same GPU reported the same symptom and said disabling the player model seemed to help. At 18:37, the original author said they would try it the next day: they had not verified the suggestion. A separate Reddit post at 03:36 reports 1–3-second pauses with FSR on an RX 9070 XT. This does not establish an AMD-wide defect or a confirmed player-model fix.

For a menu-only freeze that recovers, record GPU/driver, build, FSR mode, player-model setting and pause duration. With the same scene and other settings unchanged, compare opening the same menu with FSR on, off, then on again. If the menu exposes a player-model option, test it separately and restore it if there is no repeatable benefit. Stop this comparison if the client crashes or the PC restarts; use the matching crash branch. Do not change FSR and the model setting together or promise an FPS gain.

Discord: FSR menu freeze · Reddit: FSR pauses

Whole-PC crash while changing from Bakurani to Ozeti

A 10:12 Reddit report describes two whole-PC crashes when the loading bar filled during Bakurani → Ozeti rotation. The same player could enter Ozeti directly from the server list. This is one player’s observation, not a universal workaround or proof that Ozeti itself is the cause. Record both map names, server, time, loading stage and Windows reliability/event information. Stop repeated reproduction of a whole-PC crash; preserve the direct-join result as evidence and use the system-stability branch in the linked crash guide.

Reddit: whole-PC crash on map rotation

Crash to desktop 2–10 minutes into a match, with an Elytra log

At 17:17, a Reddit player reported crashes to desktop 2–10 minutes after joining, with “ElytraServiceLogger terminated” in Event Viewer; reinstalling and verifying files had not helped that player. A nearby service event is correlation, not proof that Elytra caused the crash. Record the crash time and timezone, elapsed match time, build, map and nearby application/service events. Send the evidence and completed checks to official support instead of repeating the same reinstall. Do not disable anti-cheat or security protections.

Reddit: in-match crash and ElytraServiceLogger

Startup splash crash: runtime.dll / 0xC0000005

The Discord opening post at 13:27 and the closing messages from 15:10–18:35 describe a splash-screen crash with runtime.dll and 0xC0000005; no verified solution was established. The author says they had been unable to enter for a month, so this is not evidence of a newly introduced Season 2 regression. Save the module, code and startup stage, then follow the safe Steam/Elytra support checks in the linked crash guide.

Discord: startup crash

L020 still needs its exact error branch

A 12:22 Reddit report still shows L020. The older official Update 0.1.2 fix covers the KB5124010-related WD-L020 case; it does not resolve every cause of that code. Record the exact spelling, Windows/build details and launch stage, update and verify the installed game, then use the WD-L020 table in the linked crash guide. Do not remove unrelated updates.

Reddit: L020 report

Detailed checks · FSR

History — October 15: IR Range Finder and Level 4 helmet HUD

A 21:10 Beijing Discord report card says the HUD remains after using an IR Range Finder with a Level 4 helmet in the training range. The card body was read with no replies at that checkpoint; no cause or confirmed workaround was established. Record build, equip/use/unequip order, helmet tier, battery state, sprinting and video of the persistent overlay. Test the two items separately and together. The official Level 4 hearing/view restriction and sprint fog are intended penalties; a stuck overlay needs a separate report.

Discord bug-reports: Infared Range Finder, Oct 15 21:10 Beijing (card body only)

History — October 15: micro-stutters and texture pop-in

An 18:54 Beijing Discord bug-report card describes micro-stutters and textures appearing late after the update. Only the card body was reviewed, not all replies; the cause and a fix are unconfirmed. Separate frame-time spikes from low average FPS and network delay. Record build, map/location, weather, hardware/driver, resolution, graphics preset and whether it is the first or a repeated route. Save a short frame-time capture with the texture event; compare one setting at a time using the existing performance checks below.

Discord bug-reports: WORSE PERFORMANCE, Oct 15 18:54 Beijing (card body only)

History — October 15: Potato rain, fog and sound report

A Steam player and replies report missing rain, fog and rain/thunder sound on Potato graphics. The first post and first 15 replies were read; this is not a developer-confirmed diagnosis or our current-build reproduction. The official notes say rain affects spotting and sound. For a reproducible report, keep the same build, server, weather preset and position, record graphics settings and capture video/audio before and after changing one setting. Do not present the reported omission as a recommended visibility advantage.

Potato rain/fog/sound player report (first post and 15 replies)

History — October 15 Discord check: reports before the Season 2 maintenance

These player reports were posted before the scheduled October 15 maintenance at 08:00 UTC (16:00 Beijing), and their text was read in the official Discord on October 15. They are not verified Season 2 regressions; neither a cause nor a confirmed fix is established by these threads.

Reported symptomWhat to record for support
Smoke sounds play, but smoke is not visible locallyRecord smoke type, bought versus looted origin, graphics preset, build and whether a teammate sees the same effect. Replies disagree about the trigger; they do not establish a Windows-update, driver or configuration cause.
Suppression effect remains after respawningRecord the death and respawn sequence, HUD/image, build and whether it persists after a normal restart. The post does not supply a confirmed workaround.
Selecting bandages equips a jerry can, followed by loss of movement or firingRecord the equipped inventory, last action, input response and build. The linked clip was not independently watched; the text alone cannot establish a cause.

For technical issues, use Team17 Support or the WARDOGS Support bot. Game-ban appeals go through that bot; Discord-ban appeals go to Discord moderators. This routing was rechecked October 15. A support submission does not guarantee a reversal or a deadline.

Official Discord support routing, rechecked October 15 · Team17 Support

History — October 12: separate the symptom before changing settings

These are dated player reports, not confirmed diagnoses or current-client reproductions. Keep microphone/VOIP checks below for voice capture or communication loss; a game-audio fault needs its own recording.

SymptomUseful check and recordEvidence limit
Sounds remain, but left/right direction becomes mono mid-matchNote output device, game/OS audio mode, map, server, onset and whether voice still works. Record a short directional comparison and before/after a normal restart.The audio author reports a restart restored direction. A reply asks about SoundBlaster; neither establishes a sound-card cause or universal fix.
Mouse stops for a few seconds, then responds againCapture freeze duration, menu/world response, focus, device, polling rate, DPI and whether FPS/ping changed. Compare one reversible setting on the same route.The two reports name Razer Mamba Elite and Deathadder. The first lists 1000 Hz/800 DPI and the same result with software on/off; Razer causation is not proven. This differs from permanent input loss after USB reconnection.
Disconnect leaves the last server hard to identify and cash appears lostRecord server identity before play, then exact disconnect message, time, kit purchases and before/after balance. Follow the reconnection checklist.The thread and replies report a problem and request improvements; they do not establish server-history implementation or recoverable losses.
Ozeti, near T3: yellow Saturated Bandwidth icon and lost yawRecord tower, route, aircraft, build, region, ping, input mode and icon inside/outside the area. Compare pilot and passenger views when safely possible; withdraw if control is unsafe.The author says leaving the zone helps. A location correlation does not confirm a network cause, map defect or universal flight fix.

Use the controls branches for Hold/Toggle order and the helicopter checks for flight. A remap report also describes ladder and vehicle-lock HUD prompts differing from changed bindings; a temporary result after deleting settings does not justify a destructive reset. Save the profile, prompt and actual action instead.

Keep one report per reproducible symptom: build, time/timezone, region/server/map, devices, last successful action, first failed action, recording and result after one reversible change. Route performance evidence through the A/B/A record, and a closed client through crash diagnosis. Source check: 2026-10-12; player accounts remain separate from official fixes.

History — October 15 launch-day brief

WARDOGS Mic Not Working? Voice Chat Fixes & Known Issues — Separate maintenance or high-ping removal from login, voice, crash and performance symptoms before changing settings.

Official reopening announcement: BULKHEAD confirmed Update 0.2.0 and servers back online on October 15 at 09:59:12 UTC (17:59:12 Beijing). This dated official announcement is not continuous server telemetry.

Update through Steam first. If the problem remains after the maintenance window, record the exact error, region, server name, build state and whether the fault is login, browser, voice, crash or performance related. For voice-only faults, check the selected microphone, permissions and voice channel separately; these checks do not establish server downtime.

  • Official servers add region-specific maximum-ping filters and sustained-high-ping kicks. No threshold is published; a kicked player cannot rejoin the same server until the next map transition.
  • When a team leads by more than 10 points, switching carries a 15-minute lock. A player who switches or joins mid-match has an obscured map and cannot use the free spawn vehicle until reaching the first Control Zone.
  • Forgive/Punish is victim driven. Respawning and leaving the safe zone without voting automatically forgives the team kill.

Official Season 02 patch notes (checked October 15) · Steam announcement feed

October 10–11 reports: branch by the exact symptom

Treat the recent input, purchase and memory complaints as player reports. Separate free-look order from remap conflicts and mouse reconnection; record selected versus delivered magazines and long-session memory behavior with the build and reproduction steps.

Flight: the Hold Alt/Space report distinguishes input order and a Toggle alternative. The later replies include sticky input without Space. Use the controls tests; preserve bindings and separately test lift, ladder slide and controller flight after a Collective Raise remap.

Device reconnection: a wireless mouse switched to charging may be visible to the OS while absent in the game. Record device mode, focus, menu/world behavior and before/after restart; a reconnect symptom alone does not identify a server problem.

Purchase: a report describes selecting a rifle magazine/ammo option but receiving the initial 20-round FMJ setup. Capture the selection and transaction, then inspect the actual weapon, loaded magazine, spare magazine and ammo. Do not keep rebuying before documenting what arrived; use the ammo workflow.

Performance/loading: distinguish rising RAM/VRAM during a long session, a long frozen process, a client crash and a responsive match-end loading screen. Record build, elapsed session time, map/scene, memory, frametime, exact error and whether a clean restart changes it. Use crash branches and settings measurements. A large discussion thread does not prove a memory leak, affected-player count or that an update fixed it.

Evidence reviewed 2026-10-11: Player report — Hold Free Look and lift order · Player follow-up — sticky flight input · WARDOGS Discord — recent player bug reports.

Triage the symptom before combining reports

SymptomRecord firstNext route
Low FPS throughout a repeatable sceneResolution, GPU/CPU load, settings and buildSettings comparison
High average FPS but periodic stutterFrametime pattern, session duration, RAM and locationRepeat the same path with one variable changed
Vehicle rubber-banding or delayed hitsServer region, ping, driver/passenger perspectiveCompare network/server conditions before changing graphics
Freeze then close, or long-session crashTime to failure, build, error and private dumpCrash workflow and official support

Players' reports of RAM usage near 32 GB, periodic 15–20 second interruptions or a driver's view shaking while the gunner's is stable are observations, not confirmed memory-leak or netcode diagnoses. A crowded discussion does not mean every reply is an independent affected user. After a patch, add whether the same reproduction still fails; keep older reports labeled with their original build.

Use the player-report guide for suspected misconduct, not this technical queue. Include the exact on-screen restriction before calling a connection error a ban.

When the same branch fails after its first checks, stop changing unrelated settings: send the matching connection record, A/B/A performance record or crash results to official support. State the last successful step and the first failed step, what changed, and whether restoring the original setup changed the result. After a patch, add a same-route retest to the existing case; do not call it fixed merely because the menu opens.

Official support: choose the correct channel

The official support message, published September 10 and edited September 23, was checked on October 9. Use the @WARDOGS Support bot in the official Discord for technical problems, player reports and guidance on game-ban appeals. Technical support is also available through Team17 Support. Attach clips, screenshots, names and match details to player reports.

Suggestions belong in the developer feedback area (currently feedback), where submission does not guarantee implementation. Discord bans go to Discord moderators; Player Support cannot lift them. The email appeal route in the account-enforcement policy remains distinct from a community-server administrator's decision.

Update 0.1.2: September 30 minor patch

The September 30 Update 0.1.2 announcement states that the Windows 11 KB5124010 issue causing WD-L020 crashes was fixed. Update the main Steam app and verify its files before applying the older preview-update workaround. This confirmed fix is specific to that branch; WD-L020 with another cause, other error codes, freezes and whole-PC restarts still require separate diagnosis.

Launch codes and controller faults are separate cases

The developer's WD-L014/WD-L018 notice still says fixes are in progress at the October 3 check. The 0.1.2 Windows fix addresses KB5124010-related WD-L020, rather than all launch errors. Use the error-code branches and record your build and exact failure stage. If the game opens but a button registers twice or a menu skips, use the controller input checks; a working Deploy screen does not establish complete gamepad support.

September 26 known-issues desk

WARDOGS is live in Steam Early Access. This page separates confirmed launch fixes from reports carried over from Beta 02. Do not assume an old workaround still applies. For a current failure, first record the build, error text, region and UTC time, then check the official Steam announcements and the current crash guide.

That does not mean every crash, queue, kick, voice fault, or performance problem is resolved. Hardware-specific reports remain community observations unless the affected build and cause are confirmed. Record region, build, CPU, GPU, driver, RAM, error text, and UTC time.

Do not disable anti-cheat, install unknown network tools, or follow exploit tutorials. The official policy says repeated economy abuse and XP farming can result in resets or bans.

Quick Answer

If your WARDOGS mic or voice chat is not working, test the microphone in Windows and in-game Audio, confirm the Squad or Local channel and push-to-talk binding, then check the communication-status icon. For a red cross or mid-match dropout, Team17 suggests re-enabling Voice Chat or reconnecting it from the scoreboard; these are individual troubleshooting steps, not guaranteed fixes. For crashes, login failures or an empty server list, check official Steam notices and record the exact error, region and build. Do not disable Elytra or Windows security to test any workaround.

Confirmed Facts

The official Beta 02 known-issues thread documents that test's incidents and workarounds. Team17's later Early Access support replies provide current, case-specific voice reconnect steps. A service-side voice outage cannot always be fixed on the player's PC.

Keep a useful record when a retry fails

Start with the exact symptom: no microphone capture, no transmission, login failure, missing rewards or a client crash. Record the server, region, UTC time, client build and error text, then note one change and its result. These details help distinguish a local fault from a server or build problem.

Historical Beta Window and Access

Closed Beta 02 ran from September 3 at 19:00 UTC through September 6 at 08:00 UTC and has ended. Paid Steam pre-purchases received guaranteed beta access, while free Playtest requests were admitted in waves. Those were test-period rules; a remaining entitlement does not prove that servers are still available.

Use the Steam Library entry delivered to your account. Do not download replacement launchers, bypass anti-cheat, share Steam Guard codes, or use unsupported platform commands to force entry.

Empty Server Browser

In Update 0.1.2, Deploy offers Official, Community, Infantry Mode and Low-Level choices, and advanced filters are restored to Official. Clear relevant search/filter settings, check Show Empty/Full, refresh once and compare current official notices. Selecting one region only was a Beta 02 workaround; it remains an isolated diagnostic test, not a guaranteed live-build fix.

An empty list can also reflect temporary maintenance, capacity, or a session problem. Screenshots from another region do not prove that your account is broken. Record the selected region, local time, Steam entitlement state, and any message shown by the client.

Crashes and Anti-Cheat

For a repeatable crash, restart Windows and Steam, verify WARDOGS files, remove unofficial launch options, update the GPU driver from its vendor, and temporarily close capture or overlay tools. Keep Windows security and anti-cheat enabled. Never delete security updates or run an unknown repair executable from chat.

If the same failure returns, save the visible reference code, crash time, CPU, GPU, RAM, driver version, and the last action before the crash. That evidence is more useful to support than repeatedly changing unrelated settings.

Performance and Memory

Players are reporting uneven frame rates, high RAM or VRAM use, and different results from DLSS, DLAA, shadows, mesh quality, and NVIDIA Reflex + Boost. These are community observations tied to specific hardware and the Beta 02 build, not confirmed universal fixes.

Start from the in-game preset, monitor actual frame time and memory use, lower one expensive setting at a time, and test the same location. Do not copy a creator's final numbers without matching resolution, GPU, CPU, driver, and build.

WARDOGS Microphone and Voice Chat Troubleshooting

First identify which test fails. Hearing game effects does not prove voice is connected, and a successful microphone test does not prove the selected channel reaches another player. The Season 1 changelog says voice should recover after a failed join and adds a visible communication status. Patch 0.11 discusses server-browser, capacity, cash, and GPU changes; it does not announce another voice fix.

  1. Windows does not hear your microphone: Check the headset's mute switch and connection. In Windows Settings > System > Sound > Input, select the microphone and run its recording test. If it is still silent, check Privacy & security > Microphone and desktop-app access. Follow Microsoft's microphone guidance before changing WARDOGS settings.
  2. Windows hears it, but WARDOGS's Test Microphone is silent: In the game's Settings > Audio, select that same microphone as Input Device, enable Voice Chat, apply the settings, and retest. Keep input (microphone) distinct from output (headphones or speakers). A player reported that the remembered input did not activate on boot; Team17 said it had forwarded that report for investigation. Do not treat a device-switching workaround as a confirmed fix for every setup.
  3. The in-game test works, but nobody hears you: Check whether you are using Squad or Local voice and whether you have joined a squad. The developer describes Squad as squad-only and Local as nearby voice. In the current controls menu, check each channel's push-to-talk binding and any conflicting keybind, then test with a teammate in the intended channel. If the visible communication status or a red cross suggests a disconnected voice session, use the reconnect step below.
  4. You hear game audio but not other players: Select the intended Output Device in Audio and check the VOIP volume controls that Team17 confirms are in that tab. Ask a teammate to speak in the channel you are testing; silence in an empty squad or out of local range is inconclusive.
  5. Voice drops mid-match or shows a red cross: Team17's Early Access support reply suggests two reconnect tests. In Settings > Audio, disable Voice Chat and apply, wait several seconds, re-enable it and apply, then join or rejoin a match. Alternatively, press Tab for the scoreboard, press U to disconnect, wait five seconds, and press U again to reconnect. Retest Squad and Local; if the red cross remains, Team17 says you may need to restart the game. These are support suggestions for individual reports, not guaranteed repairs.

If several players lose voice at once or your communication status still shows a service failure, check the official Steam announcements and the server-status guide. Avoid changing drivers, ports, or security settings based only on an old outage post. The Closed Beta notice mentioned possible third-party provider outages and the same toggle/U workaround; that notice does not confirm an ongoing Early Access outage.

If the problem persists, use WARDOGS's Steam Report a Problem forum or Team17 support. Include the build, UTC time, region and server, the exact communication-status message or screenshot, input and output device names, whether Windows and the in-game mic tests passed, the voice channel and push-to-talk result, and what the reconnect tests changed. Remove personal account details from public screenshots.

Only one voice channel works, or reconnection does not last

Rechecked 2026-09-30: Team17's September 25 follow-up still asks the affected player for DxDiag information, rather than declaring the case solved.

  • If Windows and the in-game mic tests both pass, test with the same nearby teammate. Confirm squad membership, then check the separate Squad/Local push-to-talk bindings. Record which direction fails: hearing them, being heard, or both. One working channel does not validate the other.
  • If reconnecting helps only briefly, record the time until the next dropout, communication icon, server and build. A repeated red cross does not identify a network cause by itself; compare service notices before changing unrelated settings.
  • If support requests DxDiag, review it for personal information and use the official support channel. Do not post an unreviewed diagnostic file publicly.

Supporter Pack and Progress

The official beta notice said Supporter Pack items were not available during Beta 02. The pack is now sold as Steam DLC, so a current missing-item report should be checked against the Steam DLC entitlement, purchase history, and live build rather than the old Playtest client.

No page on this wiki promises that Beta 02 cash, XP, unlocks, or statistics will carry into Early Access. Treat test progression as temporary until an official statement says otherwise.

Escalation Checklist

Before contacting support, capture the exact error, UTC time, selected region, entitlement state, system specifications, driver version, and steps that reproduce the problem. Remove email addresses, account tokens, QR codes, and Steam Guard details from screenshots.

Sources and Last Checked

The October 11 sources retain their 2026-10-11 review dates. Announcements, creator explanations and player reports have distinct scopes; none is a current-client reproduction. Older source checks retain their dates.

Check dates apply separately to the sources listed below, not to the whole article. The content update date does not certify every fact. Earlier dated notes retain their original evidence scope, not a live-client or service-status check.

The historical Beta known-issues notice retains its recorded September 4 check. The Season 1 voice changelog, Patch 0.11 announcement, volume-control reply and channel explanation retain September 26; Team17’s reconnect discussion and the Microsoft microphone guidance retain September 30. These are separate source checks, not a new uniform verification. The reconnect steps are support suggestions; the changelog and replies establish neither a universal microphone fix nor a present-day provider outage.

Update 0.1.2 was checked on 2026-10-03. This is a dated official patch record, not a live uptime check.

History — October 20 source check

These sources were checked on 2026-10-20. Player observations and suggested workarounds remain unverified; older source dates on this page retain their original scope.

Related Guides

If the issue is a local startup or performance symptom, use the PC system checker to compare requirements, then return to the exact error-code branch. The checker cannot establish whether a server incident is resolved.

Sources

Each source has its own check date. A page update does not recheck every fact; older game builds and server notices may no longer apply.

Frequently Asked Questions

Are FSR menu freezes, map-change PC crashes and Elytra log events the same problem?

No common cause is established. Separate a recoverable FSR menu pause, a whole-PC crash during Bakurani → Ozeti, and a 2–10-minute crash to desktop with an ElytraServiceLogger event. The October 16 reports do not confirm a universal fix; stop repeated whole-PC crash tests and preserve the trigger and logs for support.

Does disabling the player model fix FSR menu freezes?

Still unverified. A later player also endorsed model Off, but Potato-texture results were mixed and a ten-minute retry failed for another player. The thread being closed does not confirm a fix. Test one setting at a time and restore it without repeatable improvement.

October 15: IR Range Finder and Level 4 helmet HUD

A 21:10 Beijing Discord report card says the HUD remains after using an IR Range Finder with a Level 4 helmet in the training range. The card body was read with no replies at that checkpoint; no cause or confirmed workaround was established. Record build, equip/use/unequip order, helmet tier, battery state, sprinting and video of the persistent overlay. Test the two items separately and together. The official Level 4 hearing/view restriction and sprint fog are intended penalties; a stuck overlay needs a separate report.

Why does Enter stop movement when WARDOGS chat is missing?

October 18 player reports describe chat capturing input while its window is absent. Check the current hide-chat binding and whether other controls respond. A bound quick-slot item or stow action sometimes released movement for the author; it is not a confirmed chat fix. Preserve the preceding menu action and report it.

Why does my WARDOGS mic work only with Discord open?

An October 17 player reported this, but the cause is unconfirmed. Compare Windows capture, the selected in-game device and the same voice channel with the other app closed/open. A separate player’s input-switch-and-restore trial may help; it is not a confirmed fix.

What should I check when match voice capture or playback fails?

Check the selected voice channel, squad membership, push-to-talk binding, and communication status. Team17 currently suggests reconnecting voice in Audio settings or from the scoreboard for some Early Access failures; neither is a guaranteed fix. Confirm the game's output device points to your headphones or speakers, then check its VOIP volume controls. If communication status shows a disconnection, follow Team17's current reconnect steps.